From Dream to Do… from Wonder to Work

31 08 2008

I was wondering if by tossing a bunch of native wild flower seeds into a swampy area flowers would grow.  Well… wondering is an indication perhaps that you should do.  Often we often forget to connect the two.

They are the two mindsets of the idea and the build.  Ideally, I would build all my ideas – but I have found that is probably not going to happen.  So I have resorted to at least sharing ideas.  The first step in sharing is working on ways to make sharing more efficient or successful.  This blog is one of those ways.

As you might have realized, thinking of an idea usually takes less time than building it.  So an important role, is the editing role.  You don’t want to just build or do any idea because you may have a better one next.  That is of course a dangerous trap too as you never build or do anything.  You can ask people what they think of ideas.  Or you can just wing it and go on your own judgment or desires.

Take a look back at your ideas.  If you find that you have not been acting on them then try acting on one or two before continuing with new ones.  Dreams (ideas, desires and wishes) are precious – don’t let them all slip away!

On the other hand, if you are so busy that you forget to dream or do not have time to dream then slow down and take several hours even a few times over the next week and come up with some new ideas – especially if all you have been doing are things that are not your dream ;-) .

Monitor the balance and adjust accordingly.





Inventing with Nesting and Nodism

3 02 2008

Nodism is a philosophy of nesting and exploration of hierarchy with respect to our learnings in the information age with such systems as:

  • XML – extensible markup language – the standard way we share information (organized data)
  • OOP – object oriented programming – the current way very logical people model the world to make games and simulations.

The term hierarchy is sometimes considered cold because of the popular management structure – going back to feudal systems and food chains. It might also seem rigid with respect to the wonderful free world of association being the Web.

But… the Web sits on a hierarchy – that being our files in folders. Not only that, but Nodism talks of a single hierarchy where items are placed in many different places of the hierarchy. So it goes against the data in one place of relational database talk – it however explains the Web and you can turn any Web (or Network or Grid) into a hierarchy as pictured here:

Nodism - web to hierarchy example

Each item, N, for instance a bike, has its properties such as color=red, location=driveway, and wheels=true. To turn that into a hierarchy, you just duplicate the item and dangle it from its properties. Now the bike is organized under things that are red, mine or in driveways.

The value of this is that we can get at an item in a number of different ways. These different ways represent context. A specific way along a branch is a sort.

Here are some terms that mean or use hierarchy:

  • Life:
    • grouping
    • categorizing
    • classifying
  • Navigation:
    • folders
    • directory
  • Format:
    • nesting
    • tabbing
    • indenting
  • Structure:
    • tree
    • hierarchy
  • Coding:
    • Multidimensional Array
    • XML Nodes
    • OOP Objects

These are all ways to organize data or thoughts. With Nodism, we can also study how language uses hierarchy. There is certainly a nesting with a document, a section, a paragraph, a sentence, a word, a letter. But also within sentences, how each word relates can be placed in a hierarchy.

I like a red bike

Under bikes, we have bikes that are liked and bikes that are not liked. Of those, some are red or green or blue, etc. And then another branch of the hierarchy has bikes that are green or red or blue and each node has ones that are liked and not liked. Or we have things that are red and of those there are bikes and trucks and flowers, etc. So this sentence is really a branch in a hierarchy.

It is at this level that we start to see practical uses of hierarchy for invention. The patent system is based on hierarchical claims of broader claims encompassing or nesting more specific embodiments.

INVENTION TECHNIQUE
All you need to do is look at each part in your invention and ask yourself are there any siblings (alternatives) for each little part. Once you do that you start to explore embodiments. It also gives you a sense of breadth. And can give you a clue to a parent so you can classify your invention. You look up one level and be able to see that your invention works across all these embodiments. This is the act of META or generational thought. It is thinking outside the box – out of the node that you started in – broadening your scope, generalizing, etc.

EXAMPLE
We start with the problem that pillows slip off the end of a couch that has wooden arms. I have an idea. We put velcro on the wood and on the pillow. That in itself is an agregate and not really an invention. And Velcro is a trademark for a hook and eye faster. But let us continue.

Break down the idea into its words (non-nouns optional):

  • Pillow
  • Velcro
  • Couch

Now, lets start with Velcro. What alternatives are there?

Velcro
——
tape
snaps
screws
string
elastic
wrap – hmm… I like wrap – it sounds soft and flexible

And Pillow

Pillow
——
magazine holder
cup holder
remote control holder

hmmm… you say you yourself, maybe I should make my fastener hold more than just a pillow. Look at all these handy things I can keep on the couch.

Then you look at couch…

Couch
—–
chair

dentist chair
reclining chair
lawn chair
toilet
car seat
bycicle seat

bed
table

Etc. So by examining siblings we explore the embodiments of our invention. We see that it is not important to have a couch or pillow specifically. We might make a decision to go for a more generic fastener that is a fabric. And then we look at ways it might fasten. And who knows, we invent the bungee cord.

At the final stage of exploring siblings is the realization of the parent. The couch is a base – perhaps a base with an arm rest. The pillow is an item – perhaps an item of necessity (kind of a tough one). And then Velcro is a fastener. So a fastener to attach an item to a base. You might not be able to invent this broadly, but you want to invent as broadly as possible.

Rather than listing siblings, we can take a short-cut by saying META. Going up or outside. In any idea or any situation, you can just say meta to yourself and all of a sudden, you are not just concerned about the health of a tree but of a forest and then of the province, etc. Usually broader can be more important. But at the same time, it is harder to affect change at broader levels. Sometimes it is in the specific embodiments that we need to concentrate. This is the idea of a milimeter of change. Little steps leading to big change. In that regard we are doing the reverse of meta, we are focusing. So meta is focus out (focuso) and ento maybe – is focus in.





Make it Yourself – Waxpaper Snowflake Holiday Cards

21 12 2007

Watch the mix on how to make

I have never bought a card – not one Christmas card, not one birthday card… If you want to invent, I would recommend that you do the same. What a perfect opportunity for a little creativity.

You might say, “but I do not have time to make cards”. Well… you can either not give out so many (and hook up with someone who will handle the general card sending) or you can apply inventive means to the production. Of course digital production makes it fairly easy but this post explores an example of a physical production – well human scale physical production (we should always hesitate when we suggest that a computer is not physical).

This Zen Mix mini-mash shows the simple production of Snowflake cards – 50 snowflake cards in about 20 minutes. I handed them out to students and staff at the College and let them float softly down at their desks. It was very beautiful to see their smiles of wonder.

Just cut squares of everyday wax paper and fold them diagonally then in half a few times, twist the center point and twist the outer point and open them up! Each one is different and you can experiment with the types of folds and twists to add even more variety. They are very pretty when you hold them up to the light.

Snowflakes aside… cards can be made from anything – I like old wallpaper or wrappings, but wood or stone and a the dremel can be fun, tubes are very interesting to write on. Always keep tubes around and you can saw them to make smaller tubes if necessary. Cards on long strips of paper are exciting… try carefully burning the edges of your cards for a lost look, you get the idea.





Happy Holiday Going With the Flow…

20 12 2007

Happy Holiday Animated Christmas Balls

I usually do not like going with the flow – even though I write psychedelic lyrics like “floating down the river”. I prefer a vision and then stick with it. I was just looking back through a sketch book and was very satisfied to see sketches of tools such as Zen Pan and Node Notes (two yet to be released features) and they have been built to be exactly like the sketches.

There are times however when some things may not work out quite how planned or better yet, something better comes up during prototyping. We should not turn a blind eye – sometimes, you can use the prototyping phase as a creative phase – most of the time though, to be sure… it is during the thinking phase with hands clasped behind thet head or in the sketching phase on paper that you maximize your creativity due to the flexibility of thought – or the eraser ;-)

In constructing an online holiday message with animated Christmas balls to the multimedia industry, students and friends I came across a couple of almost accidental adjustments that formed the final product. Here is a summary of how the message was created.

  • CATALYST FOR CREATIVTY
    It started with the picture – a focuso shot of Christmas balls in a window display during a flickr photoclub night walk. When I saw the results I thought, hmmm… that would make a good backdrop to a card. Focuso once again acts as a catalyst for creation- see the “Dan Zen Gives Pecha Kucha Talk on Focuso at FITO, Toronto Flash User Group” post.
     
  • COMPUTE SPECTRUM CONNECTION
    I have been building a tool that will let anyone on the Web place animations that move to the frequency of sound such as from an mp3 over top of any picture or video. This uses the compute spectrum in Flash. A very simple example of compute spectrum is here. The interactive tool is partially complete but I have realized that I was really building Zen Mix II. So I have put the tool on hold as I organize Zen Mix II – it has been sketched out. I can now access YouTube videos directly in Flash with just the video page url so that will be reason in itself to make a version II – unfortunately, Zen Mix is in ActionScript 2 and ActionScript 3 is needed for YouTube access. So… I thought I would put the animations to sound over top of the Christmas balls for the holiday message.
     
  • SIBLINGS OF SOUND
    I needed some music – although here is a slight twist – I would use voice rather than music to trigger the compute spectrum. I think there is a wide open field with respect to using sounds and voice as opposed to music in visualization and am planning on exploring these spaces one day with Zen Sound a tool that you can place sounds and mix them in space along with some other interesting features. For voice work, I have just started using Ableton Live and have started in on a piece that uses only vocals as psychedelic sound effects and delayed forever looping and stuff. I am planning on embedding thoughts of Nodism on some of them and may work with Future Girl Madeline Zen on some of these. In Ableton, I recorded 9 tracks of different Happy Holiday voices. Unfortunately, it was a test recording and I was not even paying attention but I thought they sounded okay so I started mixing. I was getting roughly what I wanted – sort of like a round of these voices but with individual ones to start so that individual Christmas balls would light up. And then I found this eternal delay that was amazing! This was the accident. I did not have to do anything, it seemed to know what I wanted and the voices became a round almost magically.
     
  • DISPLACEMENT MAP MOUTHS
    There are the displacement map experiments I have been doing such as mentioned in the “Light Show for Christmas Psychedelic Band” post. I wanted to displace the picture of the Christmas balls with sonic ripples coming from the balls themselves. This would look cool but would possibly lack relevance as balls do not usually vibe like this. I got the displacement working with the Christmas balls but was sort of not liking it very much initially because it was too jittery and not fluid like the light show. So I went into the code and reduced the speed at which the spectrum was calculated using a simple modulus and then applied a tween to the size of the animation and things smoothened out – but it was so strange. I had happened to set width and then set the height based on the width and scale and this caused a feedback in the tween that made the width and height of the circle go wider and higher like a mouth talking rather than a uniform radius. That coupled by the semi-bothersome issue of the compute spectrum being smaller until the normalization I programmed in picks up and hence the animated wobbling circle starts smaller inside the Christmas balls, led me to one conclusion – accident two – use the animation as a mouth. This has more relevance to the “music” and looked cute on the Christmas ball. Eyes followed and it was fun to include them in the spectrum animation rather than outside because eyes move when you sing. There are times when this automated animation looks very realistic – certainly as realistic as a muppet ;-) So in the end, displacement was not used – maybe next time.

Enjoy the creation – if you have read this far, thank you for your interest – and please say hello in the comments.





Quirk – the Quirk Principle of Invention

1 08 2007

pop.jpg

The word quirk or to be quirky is inspirational. Keep it in mind although some might say that you’ve got it naturally or you don’t have it. There may be some truth in this – if you have little aptitude for the unusual, the odd, the zany – then inventing amusements may not be for you.

So quirky is perhaps a style although it can also define the invention. Form and function and how they relate are at play here. And in general, form vs function is what design is all about. You can have quirk in the packaging or the name of the invention – things that are more form related. But you can also have quirk in the idea itself.

Take the Jack in the Box pictured in this article. This elevates the aspect of surprise. Perhaps it is not the most inventive of products but one important part of invention can be that it points away from the prior art. After years of seeing jack in the boxes pop out the top, this one falls through the bottom. Much easier to build ;-) . Relevance is continued by making it the feet of the jack.

Something to watch out for is that quirk is like a lure. If you make it too odd, it is perhaps not believable or people do not understand it and your invention can be ignored. I generally like to blame all my failures on the invention being too zany. I suspect though that this is not the case – marketing is what is needed to educate or entice the public to accept the invention.

When a quirky product, whether in form or function, makes it big – it usually really makes it big. This may be because it is generally more unique. It could be that people are proud that they get the concept – or the gimmick. Web 2.0 is somewhat based on stylistic gimmicks. Pet Rocks, well… I’ll let you make the list – and see if you can be the next harbinger of quirk.





Food Inventing – Banana Bacon Sandwich

10 04 2007

Well… that old saying, “necessity breeds invention” works wonders in the kitchen. When you scour your cupboards and turn the fridge upside down for some sort of meal. When I said turn the fridge upside down… that is really my head so I can see the bottom of the shelves to hunt for ingredients.

Let’s not move too quickly here… a little diversion never hurts the inventor…

What would help us be able to see into our busy fridge? Past the yogurt containers (half the times filled with other things – more room for invention or just perhaps labeling) the ketchup bottles, etc. to the very back of the shelves. Well… looking under the shelves helps. But there are often non-descript bottle bottoms staring back at me. Maybe labels on the bottom of bottles. Sounds a touch extreme – but cute…

If only we could see around the sides. A-ha! Mirrors on the inside sides of the fridge. How hard could that be? I’ll be prototyping that soon!

But for now, back to the task at hand… inventing food.

Say you are out of bread and out of wraps. But you feel like a bacon sandwich – which I do kind of but I don’t because I have been a vegetarian for a year and half. But this next sketch book example is from a while back. Probably not the best idea to propagate but oh well – it gets across the point. So you are out of bread and want a bacon sandwich…

Click here to see the sketch in Zen Pan

Here is a simple – which is often a good idea when it comes to inventing – solution that was most delicious and I suppose sort of healthy – as healthy as anything can be with bacon.

Sometimes I get a calling. The calling of alliteration. If things go well in word they can entice people to use them or try them so… we have a Banana Bacon Sandwich! Sounds nice and easy. And boy did they go together well. Perfect size, perfect combination of consistencies, pleasant flavor – really quick to make and a delightfully original finger food sensation.





Inventions Before Your Eyes!

17 03 2007

Inventions often happen in situ – or they relate to things right where you are. This is probably because invention is often fulfilling a need. So if you happen to need something, you just invent the solution.

The invention featured once you click through the Sketch Book icon below is an example of an idea to solve a direct need – that of squeezing toothpaste. It came to me in the bathroom as preparing to brush my teeth.

toothpaste_icon.jpg

Click here to see the sketch in Zen Pan

Because I invent a lot of things while relaxing in the bathtub… I have a number of bathtub inventions. These I will feature in future Sketch Book posts.

I used to write down inventions in the car and many of them would relate to the road or driving, etc. So if you want to invent in a certain area, it helps to be in that area to gain focus and recognize possibilities.

Inventing for your location is not always necessary. Our minds of course can project our thinking into distant scenarios – even into the realms of fantasy and future. One thing that helps is a sketch book. A sketch book and a bunch of Mirado pencils could be the best buy you ever make!

Over the next while, I’ll be posting sketches from my sketch books along with tips with respect to creating using a sketch book.





Utopia, an Erotic Mystery – Used to Exemplify the Stretch Technique of Creativity and Invention

15 03 2007

Utopia – the erotic mystery set in… well, Utopia, is another example of a principle I call STRETCH – taking unrelated concepts or even words and finding some reason for them to be connected. Back in my psychedelic partying times, we used to play fit the facts (remember that one Gaven?). We’d find reason to fit a few different facts. It is a great exercise for creative story telling. And indeed, this post is directed at creativity which is and important aspect of invention.

In the last post, Gorgolon was mentioned. Gorgolon is the result of the combination of a “spot the artificial intelligence” game (a Turing test) and a poem about an underwater civilization written for the space rock band, Thee Gnostics. This combination stretched the creativity and a story was born as was a number of theoretical inventions – if you read the story. Inventions are still ongoing as people play Gorgolon and make up games and stories to fit the facts of the environment. Players are being STRETCHED and the results of their thoughts are seen by the winners of the game.

Getting back to Utopia, I had written four other mysteries for Moustache Mysteries and was wanting to write another. To do so, I made use of the Tower of Babel – a Dan Zen feature where people whisper unrelated words (nonsense) into the wind and the words are taken to the tower. Here, viewers can vote on how interesting the combinations are by using the radio buttons that construe the walls of the tower and then pressing the god button up top. The more interesting posts rise to the top and the less interesting ones fall to disappear into the ground.

I happened to whisper the phrase, “Sasquatch Seeds” into the tower. I was quite intrigued by this phrase as to what it might mean. And in combination with my conviction that I have seen the Hamilton Hairy wandering the escarpment of Hamilton and stopping to read poetry to some Swedish tourists… I STRETCHED and came up with a connection. (Connection is by the way a very closely related concept to stretch and connections have long been understood as a foreshadowing to invention).

SPOILER TO THE UTOPIA MYSTERY… So what does “Sasquatch Seeds” mean? Well, the Sasquatch, like a Loch Ness Monster, is in part a tourist attraction. A seed is birth. So we have the birth of a tourist attraction. In the Utopia mystery of 1998, over 4,000 people lined up to solve the mystery. They viewed the mystery through scopes. They thought the line up was completely unrelated but it was not. What they were lining up for was a reality show. They were watching six characters, hypnotized into thinking they were in Utopia and placed in a Utopian land of sustenance. Utopia pre-dated Reality Shows by two years. At least in America.

Does the ad for Utopia pictured above take on a little more meaning now? Here are some of the other ads and posters:

Utopia Promo 2 | Promo 3 | Promo 4 | Promo 5 | Promo 6

Dan Zen





Woken by Invention

3 03 2007

This is my favorite way to get up and happily it happens often. I love sleeping and perhaps more so, dozing. And dozing is an easy time to invent. Your mind wanders from one thing to another – often surreally (do you like that one?). Sometimes I feel like I would slumber forever… but then comes that idea for which I have to get up and write down!

My idea this morning was that it would be cool to take screenshots of Dan Zen code in related fonts and post the pictures on flickr. I did this for the Canadian New Media Awards and I wonder if that is why I won. It looks kind of cool! The code below is from Gorgolon, the underwater civilization multiuser sci-fi game from 1995. The game and more particular, the story to match the games I consider one of my greatest inventions. You can read about it here: Dan Zen Blog on Gorgolon


programming code as a picture